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I have recently been spending my spare time sitting on my couch, waiting in anticipation for the new “Resident Evil” survival-horror video game to release. I played the demo of the game last week, and it was great! I was tense for many hours after, but it was worth it. I love a good scare, and in video games there is the sweet feeling of starting over again even after failure, so there is usually a feeling of relief. After playing it though, I started thinking about video game characters throughout time, and how they kind of always typically find a way to make everything look good. (more…)

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